Animation, Associate in Science Degree
Financial Aid Eligible
Banner Code: 1_AS_DMAN
Control Number: 38663
Students in this program will explore animation concepts and gain hands-on experience using industry-standard hardware and software and motion capture systems. Animation is widely used in broadcast media, gaming and simulation, motion graphics, web design, and VR/AR. Students will employ techniques in storytelling and character development for both 2-dimensional and 3-dimensional animation. Computer and drawing skills are very important in this field. Students will leave with an animation portfolio representative of the material and techniques studied, suitable for employment or transfer to another institution.
- Communicate ideas, emotion and intent effectively in visual, oral and written forms.
- Create 2D and 3D characters and environments that reflect the integration of graphic clarity, design principles, performance principles and theoretical constructs.
- Design layouts and backgrounds that incorporate principles of composition, perspective and color, with speed, accuracy and dexterity, using a variety of media.
Complete the Animation Certificate of Achievement and the Associate in Science graduation requirements as outlined in the Graduation Requirements section of the catalog.
Associate in Science Degree Requirements
- UNIT REQUIREMENT - 60 UNITS, with at least a 2.0 grade point average. At least 12 of the units must be earned at OCC, with a minimum of one course taken for a letter grade. At least 3 units in an advanced course from the program must be completed at OCC. A student must be enrolled at the time of application for graduation. Units earned at an accredited college or university on a credit/no credit basis will be counted toward the degree requirements of the college, to a maximum of 15 units.
- MAJOR REQUIREMENT - Complete the AA or AS major requirements as detailed in the Degree and Certificate section of this catalog.
- MATHEMATICS REQUIREMENT - Demonstrate competence in mathematics by either obtaining a satisfactory grade (grade of “C” or better or“pass”) in a mathematics course at or above the level of Intermediate Algebra as demonstrated by prior coursework, or by demonstrating competency that is comparable through the completion of a college-level math course that has Intermediate Algebra as a prerequisite: Psychology A160 or Math A100 or higher, with the exception of Math A220.
- GENERAL EDUCATION REQUIREMENT - Students may choose to complete Option 1 (OCC AA GE), Option 1 (OCC AS GE), Option 2 (CSU GE), or Option 3 (IGETC) to satisfy the general education requirement. See the General Education Patterns section of this catalog for more information.
|FILM A194||Editing 1||3|
|ART A120||Beginning Drawing||3|
|ART A110||Color and Design: Two-Dimensional||3|
|DMAD A181||Introduction to Computer Graphics||3|
|ART A121||Life Drawing 1||3|
|ART A135||Digital Painting||3|
|DMAD A190||Illustrator for Design||3|
|FILM A196||Introduction to Visual Effects||3|
|DMAD A280||2D Animation||3|
|ART A151||Ceramics 2||3|
|DMAD A281||3D Computer Graphics Animation||3|
|ART A111||Color and Design: Three-Dimensional||3|
|ART A143||Story Illustration Techniques||3|
|ART A269||Cartooning 1||3|
|ART A220||Figure Composition||3|
|ART A270||Cartooning 2||3|
|DMAD A117||Rapid Illustration Techniques||3|
|DMAD A202||Studio Internship||2|
|DMAD A263||Motion Graphics and Video Compositing with Adobe After Effects||3|
|DMAD A288||Digital Portfolio Development||3|
|FILM A106||Introduction to Media Writing||3|
|FILM A193||Sound Design for Film & TV||3|
|FILM A220||Introduction to Virtual Reality (VR)||3|
|Program Major Units||42|
|AS General Education Option 1, 2, or 3||Varies|
|Transferable electives to satisfy unit requirement||Varies|
|Total Degree Units||60|