FILM A228: Photogrammetry and Volumetric Image Capture
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Course Description
An overview of photogrammetry and volumetric image capture techniques used currently in Immersive Media (VR/AR), gaming, animation, and film production, exploring a wide range of potential equipment setups, from a single DSLR camera and free software, to synchronized multi-camera rigs, to drones and other UAVs. Using the techniques discussed, this class will focus on the basics of capturing existing 3D objects in physical space to translate them digitally into 3D computer generated objects that can be used and manipulated in a variety of media. Students will work independently and in groups to produce a range of visual projects, including potential cross-class collaborations, based on current offerings and equipment availability.
