FILM A194: Editing 1
Item | Value |
---|---|
Curriculum Committee Approval Date | 10/02/2024 |
Top Code | 061220 - Film Production |
Units | 3 Total Units |
Hours | 90 Total Hours (Lecture Hours 36; Lab Hours 54) |
Total Outside of Class Hours | 0 |
Course Credit Status | Credit: Degree Applicable (D) |
Material Fee | Yes |
Basic Skills | Not Basic Skills (N) |
Repeatable | No |
Open Entry/Open Exit | No |
Grading Policy | Standard Letter (S) |
Course Description
Explore the principles, theory, and mechanics of digital film and video editing. Emphasis will be on digital editing techniques, effects, audio, graphics, and titling. The class is designed for those interested in entering the field of digital editing, graphic artists interested in expanding their knowledge base of the industry, and independent producers in the Broadcast, Educational, Corporate, and Consumer markets. ADVISORY: FILM A110. Transfer Credit: CSU.
Course Level Student Learning Outcome(s)
- Design and execute a comprehensive post-production strategy by organizing assets, developing an efficient workflow, and managing each stage through to final project output.
- Demonstrate proficient use of industry-standard software by applying advanced features and tools for editing, color correction, audio mixing, and visual effects, ensuring compliance with professional post-production workflows and best practices.
- Construct edits that showcase strong narrative flow by skillfully managing tempo and pacing, ensuring that the transitions between scenes are smooth and the rhythm of the story aligns with its emotional and thematic intent.
Course Objectives
- 1. Analyze and evaluate the essential attributes required for editors in the film and television industry.
- 2. Explain and demonstrate the proper workflow for editing by outlining each step, from organizing raw footage and creating a rough cut, to refining the sequence, adding effects, and finalizing the project for distribution.
- 3. Apply effective project management skills by organizing assets, following a structured editing workflow, exporting and archiving completed work, and efficiently managing time to ensure the project is completed within the allotted deadline.
- 4. Demonstrate intermediate proficiency in non-linear editing by applying timeline-based techniques such as cutting, trimming, layering, and sequencing clips, as well as using transitions, effects, and audio synchronization to enhance the overall flow and coherence of the project.
- 5. Exhibit advanced skills in compositing and visual effects by seamlessly integrating digital elements into live-action scenes. Apply motion tracking and color grading techniques to create visually compelling and realistic results for the film and television industry.
- 6. Utilize current professional film and television post-production equipment by operating industry-standard software and hardware.
- 7. Discuss professional film and television post production equipment in development.
- 8. Attain a level of proficiency in non-linear editing that could lead to an entry level position.
- 9. Describe and implement effective media management techniques by organizing, labeling, and backing up files consistently throughout the project. This includes creating a logical folder structure, using appropriate naming conventions, maintaining metadata integrity, and regularly archiving assets to ensure seamless workflow and easy retrieval during post-production.
Lecture Content
Discussion/demonstration/screening of editing techniques: Discussion/Demonstration of the editing process: Timecode Organization Working with Bins Timeline/sequence editing Importing media: Video Audio Graphics Still Images Anatomy of a Timeline. Creating a sequence. Split edits. Trimming edits a. trim tools b. Ripple c. Roll Creating transitions. Compositing and effects Using Keyframes Using Motion Titling Working with Multiple sequences Audio workflow a. Adding tracks b. Mixing audio c. Adding audio effects Rendering. Working with other applications in post production Outputting: Various formats Archiving projects
Lab Content
1. Set upa. Destructive vs. non-destructive editingb. Non-linier editingc. Interface window d. Playback and renderinge. Media browserf. Ingesting (overview)g. Importingh. Organizing/bin structurei. Sequences and sequence presetsj. Reconnecting media 2. Basic editinga. Timecodeb. Source/program monitorc. Recent clips in source monitord. Three point editinge. Four point editingf. Track patchingg. Sync locks/track locksh. Subclipsi. Markers 3. Moving clipsa. Select tracks back forward moving mediab. Frame by frame move of media in timelinec. Liftd. Extracte. Delete and ripple deletef. Disabling a clip in sequence 4. Trimminga. All trimming done in timeline trim window will be covered in advancedb. Handlec. Replace editd. Ripplee. Rollf. Keyboard shortcuts for trimg. Dynamic trimming 5. Transitionsa. Default transitionsb. Modifying transitions in timeline and effects controlsc. Other video transitionsd. Saving custom transitions 6. Effects controls Motion effectsa. Fixed/intrinsic effectsb. Modifying propertiesc. Keyframing introductiond. Motion path introductione. Copy and pasting attributesf. Anchor point vs positiong. Speed changes: constant and variable 7. Multicam editinga. MC sync methodsb. Source sequencesc. Target sequenced. Nestinge. Recording edits 8. Audioa. Audio workspaceb. waveformsc. metersd. levelse. adding and deleting tracksf. volume vs gaing. panh. clip mixeri. track mixerj. adding audio effectsk. Parameric EQ (introduction)l. Normalizing 9. Video effectsa. workflowb. Keyframing effectsc. ; Saving favorite effects 10. Primary color correctiona. Workspaceb. Scopesc. Lumetrid. Adjustment layers 11. Introduction to compositinga. alpha channelb. textc. keying 12. Dynamic linking 13. Organization and Project Managera. consolidatingb. transcodingc. linking mediad. archiving projects 14. Exportinga. Same as source exportb. Codec introductionc. Modifying export settingsd. Media Encoder introduction
Method(s) of Instruction
- Lecture (02)
- DE Live Online Lecture (02S)
- DE Online Lecture (02X)
- Lab (04)
- DE Live Online Lab (04S)
- DE Online Lab (04X)
Instructional Techniques
Lecture/Critique Demonstration Media examples One-on-One Instruction Group instruction Peer to peer critique Individual Assignments Examinations
Reading Assignments
8 hours per semester Students are assigned reading from the class textbook, various online articles and blog posts, project treatments and scripts for several video editing projects (0.5 hour per week) Students are then asked to apply the knowledge gained from reading into the current project coursework.
Writing Assignments
8 hours per semester Students are assigned discussion posts, film critiques, and responses to online articles. (0.5 hour per week)
Out-of-class Assignments
56 hours per semester Students are assigned to screen selected videos, related and create a presentation on a related topic. Project work and finishing of completed edits. (2 - 3 hours per week) Lecture notes review and exam preparation (0.5 hour per week)
Demonstration of Critical Thinking
Assigned Projects; students will be given media and instruction in software but are responsible for constructing their version of the project. This includes, storyline, pace, tempo, visual and auditory queues. Examinations; will consist of both operational knowledge of software but also editing theory and history.
Required Writing, Problem Solving, Skills Demonstration
Proficiency will be demonstrated by satisfactorily completing editing assignments and passing the skills test. Students will demonstrate critical thinking and problem solving through the creation of their video projects, adjusting segments, rearranging sequences, determining a variety of transitions and transition rates, and through the creation of graphics for television.
Eligible Disciplines
Broadcasting technology (film making/video, media production, radio/TV): Any bachelor's degree and two years of professional experience, or any associate degree and six years of professional experience. Broadcasting technology (film making/video, media production, radio/TV): Any bachelor's degree and two years of professional experience, or any associate degree and six years of professional experience.
Textbooks Resources
1. Required Jago, Maxim. Adobe Premiere Pro Classroom in a Book 2024 Release, 1 ed. Adobe Press, 2024
Other Resources
1. instructor handouts